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  • Base style: Drifting by Jennie Griner
  • Theme: Heart of Darkness by nornoriel
  • Resources: OSWD design

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sandinmyhair: (Default)
Sunday, January 16th, 2022 03:26 pm


Bruno Madrigal
Go Ahead And Talk About Him

BASIC

NAME: Bruno Madrigal
CANON: Encanto
AGE: 50
DOB: 17 October
GENDER: Male
SPECIES: Human
ACTIVE:

PLAYER: Yume
CONTACT: https://www.plurk.com/memorylikeasieve
APPEARANCE

VISUAL: Link
HEIGHT: 5'4"
BUILD: Proper Skinny.
HAIR: black and grey
EYES: green
FEATURES: Curly hair, prodigious nose, warm eyes and a very expressive face.
DRESS: An oversized green ruana embroidered with hourglasses and decorative flourishes over burgundy button up shirt and brown trousers and sandals
VOICE: He sounds a lot like some guy called John Leguizamo. Can't imagine why.
PB: STUFF
PERMISSIONS

BACKTAGGING:
THREADHOPPING:
FOURTHWALLING:
ROMANCE:
MINDREADING:
MANIPULATION:
INJURY:
FIGHTING:
KILLING:
YES MAYBE NO

✓ vanilla sex, etc
✓ affection
✓ mind control/possession (either)
✓ dubcon (receiving)
✓ anal (receiving)
✓ frantic/rough sex
✓ sexual exhaustion
✓ light bondage/shibari
✓ foreplay
✓ senseplay



◌ bloodplay
◌ pain (receiving)
◌ public sex
◌ pregnancy





✗ A/B/O
✗ ageplay or AB/DL
✗ bodily waste
✗ humiliation/spanking/slapping/discipline etc
✗ orgasm control/denial
✗ medical play
✗ vore
✗ breathplay




[sticky entry] Sticky: HMD

sandinmyhair: (Default)
Sunday, January 16th, 2022 04:16 pm
You know the drill.
sandinmyhair: (Default)
Monday, April 11th, 2022 05:10 am
[Insert automated greeting here]
sandinmyhair: (Default)
Thursday, February 24th, 2022 07:13 pm
A place where I dump all my off-game RP ideas! Warnings for... well, just about everything.


ENCANTO-BASED
A Place To Write Stuff In The Canon Setting
Got an Encanto character? Got someone else you can AU into the setting? Try some:

A1. Fluff!
Bruno's back and it's everyone's chance to love on him, now! He needs fed and washed and all manner of happy things, after all. Just be warned, he will wibble and tear up. A lot. He has a lot of catching up to do and a lot of hugging to do....

A2. Angst!
Bruno's back and he's not re-integrating very well. Ten years in the walls has not been kind to him, after all. Maybe he has it out with the others, or he tries to hide again, or starts some unhealthy coping or other. Maybe his Gift finally destroyed his health.

A3. H/C!
Bruno's back and other people are not happy about this fact. There may be, for example, an increasing belief that he's demonic and clearly in need of an exorcism.

MULTIVERSAL MISCELLANY
A Place To Write Stuff In Any Other Kind Of Place, Including Settings Of Current Games

B1. Gives New Meaning To 'Lab Rat'
Someone somewhere decided a person who could do what he does is very much worth studying. Maybe they wanted him to only see the future for them. Maybe they saw him as a way to manipulate time or travel through it or simply tap the immense energy that courses through him.

B2. Wibbly Wobbly.
Maybe the Time Lords sent you to investigate. Maybe you discovered it on your own. Whatever the reason, here you are in 1950s Colombia. Something has been poking at time. And there may or may not be an unregistered TARDIS in the area....

NSFW
Because I Can't Not Have The Occasional Smut Thread

C1. Buried Desire
Somehow you can tell that an incredibly powerful sex drive lurks under that shy, awkward exterior that's just begging to be seduced out. Granted, it won't take much to do this.

C2. Married Bliss
Welcome to the Family Madrigal! Somehow Doña Alma managed to finally marry off her son. But it's not her you have to worry about, it's his sisters and his brothers-in-law and all their wink-wink-nudge-nudge.
sandinmyhair: (offscreen)
Thursday, February 17th, 2022 06:05 am
The first thing a visitor will come to is a large wooden door. When the knob is touched, the lineart lights up.

Opening the door reveals a vast space that looks like the ruins of an ancient temple somewhere in the desert. All is stone and sand and an oppressive silence hangs over everything. At the far end stands a wall with stairs. Nearby is a stone carved to resemble a hand with its index finger pointing upward, emblazoned with the words YOUR FUTURE AWAITS.

Nothing ominous about that.

The museum, in a wise decision, has cut down the number of stairs from the original. The last thing it needs is someone getting partway up, deciding, 'fuck this noise,' and leaving. So instead of hundreds of stairs there are maybe fifty. Goody. At least the stairs have some kind of rope railing.

At the top of the stairs there's a rope bridge across an unaccountable gorge. Why is that here? HOW is that here? Nobody knows. At the other end of the bridge is a cave in a cliff wall. Inside is a short hallway with some very bizarre bas-reliefs. Occasionally a little motorised track will run a string of rat figures along the floor.

At the other end of the hallway stands a big circular door, slightly ajar.

On the other side of the door is a large circular room with more of the same kind of encroaching piles of sand. The floor is littered with fragments of green glass. Nearby is a flat stone with a rectangular depression, just the right size to assemble the glass fragments in. Doing so will activate a whirling storm of green light and wind and sand around the edges of the room. It's loud. And some kind of infrasonic sound presses in on one's very brain. This lasts for about fifteen seconds, then cuts out abruptly. Now there's another entryway that leads into something that looks like... a service tunnel?

The floor here is wood and looks more precarious than it is, and the walls are cracked. There's evidence of construction or repair going on, here. And over there is a ramshackle wooden door that leads to a room filled with random objects, a battered old red armchair, and a table on which sits something that looks like a model of a stage. A small stack of cards sit on it, each with hand-painted images depicting a small scene. A futbol match. A game show. What might be a scene from Romeo and Juliet. The head of each figure in the images is carefully cut out with a round hole just big enough for, say, a rat to poke its head through. The sound of faraway domestic goings-on wafts through the room, as does the smell of some kind of food.

At the other end of the room there's a horizontal crack in the wooden wall that lets in warm light. And below the crack is a table apparently set for one--again, hand-painted. Looking through the crack reveals a well-kept room on the other side, clearly within a house, with a long dining table holding eleven place settings similar to what's painted on the table in here.

Well, that's a few kinds of depressing.

Another door, almost hidden, leads out of the exhibit.


The gift shop has, among its merchandise: frankly adorable rat plushies and all kinds of things made of bright green glass.
sandinmyhair: (Default)
Monday, January 24th, 2022 07:11 pm
OOC INFORMATION
Name: yume
Contact: https://www.plurk.com/memorylikeasieve
Age: 47
Other Characters: none

CHARACTER INFORMATION
Character Name: Bruno Madrigal
Age: 50
Canon: Encanto
Canon Point: After the film
Character Information: https://disney.fandom.com/wiki/Bruno_Madrigal

Personality:

So, we gonna talk about Bruno?
Yeah, there's a lot to say about Bruno....

Bruno Madrigal is a bundle of nerves and heart wrapped up in an oversized cloak of responsibility and reputation.

As a member of the Madrigal family he possesses an incredibly strong sense of familial and civic duty, one instilled at a very young age. And yet even if he didn't have that driving force, his innate compassion and kindness would insure that he would wish to help and care for others however he can, be they human or animal. Or monster. The good health and contentment of his many pet rats, for example, would speak to this, as would his decision to save Mirabel from falling into what they both thought was a deep hole rather than flee. And even though no good deed goes unpunished he consistently attempted to be of help to others, though his rather awkward warnings were taken as predictions rather than simple observations.

Moreover, he displays a poignant kind of loyalty--rather than leave the village or even the house when he went into hiding he remained within the walls for ten years, unable to cut himself off completely. Even his decision to hide in the first place was done out of kindness and loyalty to protect Mirabel, only a small child at the time, who he saw as potentially a target for endless blame should what he knew came to light despite her innocence.

Despite flashes of real courage, however, Bruno is deeply neurotic. This is evidenced most obviously by his extensive use of superstition--countless little rituals meant to bring good luck or ward off bad, thoroughly unsurprising in someone thought of as a harbinger of doom by so many! He has to talk himself into using his own powers (repeating "I can do this..."), and that was only after he was outlogicked and convinced to do so by Mirabel and Antonio. He approaches hesitantly, his voice quiet, his posture hunched and almost furtive, but it's clear he wants to interact.

He is also, perhaps just as unsurprisingly, rather depressive. He has a tendency to assume the worst, particularly where the outcome of his own actions is concerned. It's one of the other reasons he destroyed the evidence of the vision he had regarding the future of the family's magic, citing that he knew he would also be blamed for the disaster it apparently showed. And even though he also knew said future was uncertain, the image showing two very different things, he jumped to the conclusion that the result would be negative. He has much more faith in others than he does in himself.

And yet he isn't without his moments of joy and humour. He is boundlessly creative, coming up with anything from varied stories for his 'rat theatre' ("Sports? Game shows? Telenovelas? Ah, their love could never be.") to alternate identities for himself, possibly to break up the monotony of a lonely existence patching up walls from the inside ("My name is Jorge. I make the spackle."). Despite not being much of an artist he decorated the inside of his little hideaway, even going so far as to paint a faux place setting for himself. He's also very resourceful, having eked out an existence for ten years, improvising necessities, without being seen by anyone and only being heard by the one with super-hearing.

5-10 Key Character Traits: compassion, loyalty, neuroticism, depression, creativity, resourcefulness

Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION? either

Opt-Outs: lich, goblin, troll

Roleplay Sample:
https://graveyardsmash.dreamwidth.org/55840.html?thread=25379360#cmt25379360
https://avalaughs.dreamwidth.org/19758.html?thread=12425774#cmt12425774
sandinmyhair: (Default)
Sunday, January 16th, 2022 03:58 pm
[Insert automated voicemail greeting here]